Struct Prototype Concept Art

Tried to visualize some environments for the game i'm working on.

How these are made:

  • Make a composition in Maya with a nice cam angle.
  • Render with Maya Sofware Renderer.
  • Create a new render layer and add your wireframe object to new render layer.
  • Render new wireframe layer with maya vector. (if its not loaded it needs to be loaded from plugins).
  • Open any photo editor. (In my case : Pixelmator).
  • Import two png's and combine them in a single document.
  • Paint as you like. I applied grunge and scribbled textures with some futuristic brushes.

The Bridge The Gate The Tunnel The Wall

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